Planet from orbit in one GLSL fragment shader
Grok 4.7 wrote a single GLSL fragment shader, with no libraries, that renders a rotating planet with oceans, clouds, city lights on the night side, an atmosphere ring and a Season button that moves the ice caps.
Prompt
Quoted verbatimSelf-contained
a planet from orbit, terrain, oceans, drifting clouds, day/night terminator with city lights, atmosphere at the limb, slow rotation, drag to tilt, a "Season" button that shifts the ice caps.
Details
- Model
- Grok 4.7
- Type
- Interactive
- Iterations
- Not stated
- Build time
- 12 min
- Posted
- Sep 21, 2026
Sources
- X@WescheNex1qhttps://x.com/WescheNex1q/status/2102166553701597551Sep 21, 2026 · 11 likes